name: Scaled Fist/Vivisectionist/Eldritch Scoundrel (Aasimar) concept: > DEX/CHA Musetouched Aasimar: Eldritch Scoundrel 1 first (Weapon Finesse and its level-1 spells from level 1), then Scaled Fist 1 (CHA to AC, Crane Style as the Monk bonus feat), Vivisectionist 2 (Mutagen, early Sneak Attack, Feral Mutagen) and Eldritch Scoundrel to 17 for the main Rogue progression and INT-based prepared spells. It uses a Sai in the main hand, adds an off-hand Short Sword at level 7 and swaps it for Hasty Eradicator (a dagger) at level 13. Finesse Training supplies DEX to damage. It takes the Angel mythic path for Halo, plus Mythic TWF. open_questions: - "Opportunist has not been confirmed as a real Eldritch Scoundrel talent." mythic_path: Angel mythic_rank: 10 size: medium attack_ability: DEX race: Aasimar subrace: Musetouched weapon: - {level: 1, weapon: "Sai"} - {level: 13, weapon: "Hasty Eradicator", why: "Hellknights Outpost, level 13 (user, 2026-10-20)."} - {level: 15, weapon: "Impending Demise", why: "Fleshmarkets, Act 4: +5 axiomatic sai (2d6 against chaotic demons), 18-20, crits against a flanked enemy confirm automatically; +56 to +125 weighted damage at 15-20."} setup: - {level: 1, main_hand: "Sai"} - {level: 7, main_hand: "Sai", off_hand: "Short Sword", why: "Dual-wield starts once Two-Weapon Fighting is picked."} - {level: 13, main_hand: "Sai", off_hand: "Hasty Eradicator"} - {level: 15, main_hand: "Impending Demise", off_hand: "Hasty Eradicator"} level_up_stats: [CHA, DEX, DEX, DEX, DEX] abilities: str_: 10 dex: 16 con: 14 int_: 13 wis: 10 cha: 15 levels: - Eldritch Scoundrel - Scaled Fist - Vivisectionist - Vivisectionist - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel - Eldritch Scoundrel equipment: - amulet_of_natural_armor - amulet_of_agile_fists - ring_of_protection - weapon_enhancement - headband_of_mental_perfection - belt_of_physical_perfection - bracers_of_heavy_hand - demonic_resentment picks: general_feat: - {level: 1, choice: Dodge, why: "Crane Style prerequisite, before the Scaled Fist dip at 2."} - {level: 3, choice: "Weapon Focus:Sai", why: "+1 attack from level 3; Weapon Finesse comes free with Eldritch Scoundrel 1 (user, 2026-10-10)."} - {level: 5, choice: Combat Reflexes} - {level: 7, choice: "Two-Weapon Fighting", why: "At low hit chance, TWF's -2 outweighs the extra attack until level 7."} - {level: 9, choice: Outflank} - {level: 11, choice: "Improved Two-Weapon Fighting"} - {level: 13, choice: "Improved Critical:Dagger", why: "Applies to Hasty Eradicator (a dagger) and its 19-20 threat range."} - {level: 15, choice: "Greater Two-Weapon Fighting", why: "Needs BAB 11, first reached at level 15."} - {level: 17, choice: "Arcane Strike", why: "Arcane caster: +1 + caster level / 5 weapon damage (user, 2026-10-05)."} - {level: 19, choice: "Improved Critical:Sai", why: "Critical Focus added nothing (confirmation already ~95%); more crits feed the team's Outflank chain: team +280 at level 20 (user, 2026-10-05)."} bonus_feat: - {level: 2, choice: "Crane Style", why: "The Scaled Fist dip's bonus feat; Eldritch Scoundrel goes first so Weapon Finesse and the level-1 spells start at level 1 (user, 2026-10-10)."} finesse_training: - {level: 6, choice: "Finesse Training:Sai", why: "Gives DEX to damage on the main-hand Sai."} - {level: 14, choice: "Finesse Training:Dagger", why: "Eldritch Scoundrel 11's second pick: DEX to damage on the off-hand Hasty Eradicator (user, 2026-10-10)."} medical_discovery: - {level: 4, choice: Feral Mutagen, why: "Primary claws and a bite while mutated. Overlaps the Skald's Beast Totem claws (one bite and two claws at most), but the Skald's bite left with Animal Fury: team +2% to +6% from 7 and +15% at 4 over a Combat Trick (2026-10-10)."} mythic_hero: - {level: 5, choice: Close to the Abyss, mythic_rank: 1, why: "MR 1 hero power: a Gore beside the weapon and other natural attacks."} mythic_ability: - {level: 5, choice: "Last Stand", mythic_rank: 1, why: "Survives the fight that would kill it: as early as possible, not negotiable (user, 2026-10-21)."} - {level: 11, choice: "Master Shapeshifter", mythic_rank: 3, why: "+4 STR, DEX and CON under Animal Aspect (Greater)'s polymorph tag: the build's engine, the costliest to delay."} - {level: 15, choice: "Archmage Armor", mythic_rank: 5, why: "4 + the current mythic rank: taken late it only skips its small early values (user, 2026-10-21)."} - {level: 18, choice: "Abundant Casting", mythic_rank: 7} - {level: 18, choice: "Improved Abundant Casting", mythic_rank: 9, why: "+4 slots at spell levels 4-6: Transformation stops limiting the spike fights (user, 2026-10-21)."} mythic_feat: - {level: 8, choice: "Two-Weapon Fighting (Mythic)", mythic_rank: 2, why: "Reduces TWF penalties on the dual-wield routine."} - {level: 12, choice: "Weapon Focus (Mythic):Sai", mythic_rank: 4, why: "+2 attack from 12; Finesse Training:Dagger at 14 gives the off-hand DEX to damage instead of Weapon Finesse (Mythic), which cost only 1% team damage at 12-13 (user, 2026-10-10)."} - {level: 17, choice: "Extra Mythic Ability: Enduring Spells", mythic_rank: 6, why: "Mythic feats matter less than abilities here (user, 2026-10-21): minute buffs last hours."} - {level: 18, choice: "Improved Critical (Mythic):Dagger", mythic_rank: 8, why: "Crit boost pays off on Hasty Eradicator's 19-20 range."} - {level: 20, choice: "Extra Mythic Ability: Greater Enduring Spells", mythic_rank: 10, why: "Minute buffs last the day: one buff round in the morning."} mythic_path_ability: - {level: 11, choice: "Halo", mythic_rank: 3} - {level: 12, choice: "Abolish Guile", mythic_rank: 4} - {level: 15, choice: "Piercing Rays", mythic_rank: 5} - {level: 17, choice: "Everlasting Flame", mythic_rank: 6} - {level: 18, choice: "Solar Winds", mythic_rank: 7} - {level: 18, choice: "Speed of Light", mythic_rank: 8} - {level: 18, choice: "Unfailing Beacon", mythic_rank: 9} - {level: 20, choice: "Demon Bane", mythic_rank: 10} rogue_talent: - {level: 6, choice: "Combat Trick", grants_feat: "Weapon Focus:Dagger", why: "+1 attack on the off-hand Hasty Eradicator; Weapon Focus:Sai is already the level-3 feat."} - {level: 10, choice: "Opportunist"} - {level: 14, choice: "Crippling Strike"} - {level: 18, choice: "Dispelling Attack"} spell: - {level: 1, choice: Shield} - {level: 1, choice: "True Strike"} - {level: 1, choice: "Expeditious Retreat"} - {level: 1, choice: "Reduce Person", why: "DEX self-buff: +2 DEX and +1 size attack bonus."} - {level: 1, choice: "Mage Armor", why: "Required for the Archmage Armor mythic ability to have an effect."} - {level: 7, choice: "Mirror Image"} - {level: 7, choice: Blur} - {level: 7, choice: "Cat's Grace"} - {level: 7, choice: "Sense Vitals"} - {level: 7, choice: "Animal Aspect", why: "Polymorph tag for Master Shapeshifter until Animal Aspect (Greater)."} - {level: 10, choice: Haste} - {level: 10, choice: Displacement} - {level: 10, choice: Heroism} - {level: 15, choice: Stoneskin, why: "4th level: castable again at 15, when the headband's INT is back."} - {level: 15, choice: "Invisibility (Greater)"} - {level: 15, choice: "Dimension Door"} - {level: 15, choice: "Animal Aspect (Greater)", why: "Polymorph tag for Master Shapeshifter; until 15 plain Animal Aspect is the polymorph (user, 2026-10-20)."} - {level: 19, choice: Transformation} - {level: 19, choice: "True Seeing"} - {level: 19, choice: "Heroism (Greater)"} - {level: 19, choice: "Dispel Magic (Greater)"} items: - {name: "Engraved Lucky Bracers", level: 1, until_level: 8, why: "+1 luck AC in the free wrist slot until the build's own bracers."} - {name: "Silky Veil", level: 6, until_level: 14, why: "A monk robe in the free armor slot (Mage Armor is a spell): +1 dodge AC."} - {name: "Robe of Virtue", level: 15, why: "+2 dodge AC; a good monk (Scaled Fist) can wear it."} - {name: "Embroidered Gloves", level: 18, why: "+3 luck AC in the free hands slot (replaces the bracers' +1 luck)."}