name: Spawn Slayer (Half-Orc) concept: > Single-classed Half-Orc Spawn Slayer, levels 1-20, STR-based two-weapon melee with the Orc Double Axe (proficiency from Half-Orc). Ranger Combat Style talents grant the Two- Weapon Fighting tree without its DEX requirements, allowing a pure STR build. The Trickster mythic path unlocks Improved Critical II-IV, turning the double axe into a crit engine, while Studied Spawn and Quarry add automatic attack and damage bonuses. open_questions: - "Relentless Assault's stacking damage bonus is not implemented." - "Rupturing Vitals could not be confirmed as a real mythic ability." - "Studied Spawn's extra bonus against Large or bigger enemies is not modeled, so DPR against them is understated." - "Ever Ready only affects formation fights, not the scored roster reports." - "validate_build.py may still flag Double Slice at level 3, since base DEX is 14 and only the belt reaches 15." mythic_path: Trickster mythic_rank: 10 size: medium attack_ability: STR race: Half-Orc race_ability_choice: [STR] weapon: - {level: 1, weapon: "Orc Double Axe"} armor: - {level: 1, armor: "Chain Shirt"} - {level: 6, armor: "Mithral Breastplate", why: "Light once mithral, so Armor Focus (Light Armor) applies; level assumed as for mithral full plate (user, 2026-10-10)."} setup: - {level: 1, main_hand: "Orc Double Axe", off_hand: "Orc Double Axe", why: "A double weapon occupies both hand slots in the engine."} level_up_stats: [STR, STR, STR, STR, STR] abilities: str_: 17 dex: 14 con: 14 int_: 10 wis: 12 cha: 8 levels: - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer - Spawn Slayer equipment: - armor_enhancement - amulet_of_natural_armor - ring_of_protection - weapon_enhancement - belt_of_physical_perfection picks: general_feat: - {level: 1, choice: "Power Attack", why: "Only needs STR 13 and BAB 1."} - {level: 3, choice: "Double Slice", why: "Earliest legal: needs Two-Weapon Fighting (level 2) and DEX 15."} - {level: 5, choice: "Outflank"} - {level: 7, choice: "Armor Focus:Light Armor", why: "+1 AC in light armor; replaces Dirty Fighting, which nothing here uses (user, 2026-10-10)."} - {level: 9, choice: "Improved Critical:Orc Double Axe"} - {level: 11, choice: "Critical Focus"} - {level: 13, choice: "Improved Critical II:Orc Double Axe"} - {level: 15, choice: "Improved Critical III:Orc Double Axe"} - {level: 17, choice: "Improved Critical IV:Orc Double Axe"} - {level: 19, choice: "Combat Reflexes"} slayer_talent: - {level: 2, choice: "Ranger Combat Style: Two-Weapon Combat (Two-Weapon Fighting)", why: "Grants Two-Weapon Fighting, bypassing its DEX 15 requirement."} - {level: 4, choice: "Combat Trick", grants_feat: "Cleave"} - {level: 6, choice: "Ranger Combat Style: Two-Weapon Combat (Improved Two-Weapon Fighting)", why: "Grants Improved Two-Weapon Fighting, bypassing DEX 17."} - {level: 8, choice: "Combat Trick", grants_feat: "Cleaving Finish"} - {level: 10, choice: "Weapon Snatcher"} - {level: 12, choice: "Ranger Combat Style: Two-Weapon Combat (Greater Two-Weapon Fighting)", why: "Grants Greater Two-Weapon Fighting, bypassing DEX 19."} - {level: 14, choice: "Opportunist"} - {level: 16, choice: "Slayer Camouflage"} - {level: 18, choice: "Dispelling Attack"} - {level: 20, choice: "Assassinate"} mythic_hero: - {level: 5, choice: Close to the Abyss, mythic_rank: 1, why: "MR 1 hero power: a Gore beside the weapon and other natural attacks."} mythic_ability: - {level: 5, choice: "Ever Ready", mythic_rank: 1} - {level: 11, choice: "Relentless Assault", mythic_rank: 3} - {level: 15, choice: "Mythic Charge", mythic_rank: 5} - {level: 18, choice: "Rupturing Vitals", mythic_rank: 7} - {level: 18, choice: "Thundering Blows", mythic_rank: 9} mythic_feat: - {level: 8, choice: "Two-Weapon Fighting (Mythic)", mythic_rank: 2, why: "Negates the remaining two-weapon fighting penalty."} - {level: 12, choice: "Power Attack (Mythic)", mythic_rank: 4} - {level: 17, choice: "Improved Critical (Mythic):Orc Double Axe", mythic_rank: 6} - {level: 18, choice: "Mythic Sneak Attacker", mythic_rank: 8} - {level: 20, choice: "Flawless Attacks", mythic_rank: 10} mythic_trick: - {level: 5, choice: "Bit of Fun", mythic_rank: 1} - {level: 8, choice: "Mythic Trick: Perception 1", mythic_rank: 2} - {level: 11, choice: "Improved Mythic Trick: Perception (Rank 2)", mythic_rank: 3, why: "Exact string that gates the Improved Critical II-IV chain."} - {level: 12, choice: "Mythic Trick: Athletics 1", mythic_rank: 4} - {level: 15, choice: "Mythic Trick: Athletics 2", mythic_rank: 5} - {level: 17, choice: "Mythic Trick: Mobility 1", mythic_rank: 6} - {level: 18, choice: "Mythic Trick: Mobility 2", mythic_rank: 7} - {level: 18, choice: "Mythic Trick: Trickery 1", mythic_rank: 8} - {level: 18, choice: "Mythic Trick: Trickery 2", mythic_rank: 9} - {level: 20, choice: "Mythic Trick: Persuasion 1", mythic_rank: 10} items: - {name: "Engraved Lucky Bracers", level: 1, until_level: 17, why: "+1 luck AC in the free wrist slot."} - {name: "Helmet of the Stalwart Cavalier", level: 13, until_level: 17, location_id: act3_hellknights_outpost, why: "+1 insight AC: the head slot is free (no headband)."} - {name: "Clear Vision", level: 18, why: "+2 insight AC, and +5 on saves against illusions."} - {name: "Embroidered Gloves", level: 18, why: "+3 luck AC in the free hands slot (replaces the bracers' +1 luck)."}