name: Vivisectionist + Scaled Fist + Stigmatized Witch + Knife Master (Aasimar) concept: 'Musetouched Aasimar DEX/CHA dual-wielder: Vivisectionist 17 with a Scaled Fist dip at 2 (CHA to AC, Dodge, Crane Style, Sai flurry), a Stigmatized Witch dip for Ice Plant and Mage Armor (Archmage Armor), a Knife Master dip for Sneak Stab (d8 sneak dice with the Sai and Hasty Eradicator). Sai main hand from 1; setup auto (free-hand claw or an off-hand weapon, whichever pays; user 2026-10-05), Hasty Eradicator (a dagger) from 13. Trickster mythic path. One of four models comparing the dips (user, 2026-10-01).' open_questions: - Sneak Stab applies to every sneak die (the project's reading); the level-7-8 Short Sword off-hand rolls d4. mythic_path: Trickster mythic_rank: 10 size: medium attack_ability: DEX race: Aasimar subrace: Musetouched level_up_stats: - CHA - DEX - DEX - DEX - DEX weapon: - level: 1 weapon: Sai - level: 7 weapon: Short Sword - level: 13 weapon: Hasty Eradicator - level: 15 weapon: Impending Demise why: "+5 axiomatic sai, 18-20, auto-confirming crits against flanked enemies; +45 to +70 weighted damage at 15-20." why: Hellknights Outpost, level 13 (user, 2026-10-20). setup: auto abilities: str_: 10 dex: 16 con: 14 int_: 13 wis: 10 cha: 15 levels: - Vivisectionist - Scaled Fist - Stigmatized Witch - Knife Master - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist - Vivisectionist skill_ranks: Mobility: 3 equipment: - amulet_of_natural_armor - amulet_of_agile_fists - ring_of_protection - weapon_enhancement - headband_of_mental_perfection - belt_of_physical_perfection - bracers_of_animal_fury - demonic_resentment meals: - level: 6 name: Cursed Pilaf picks: general_feat: - level: 1 choice: Weapon Finesse - level: 3 choice: Crane Style why: Dodge, Improved Unarmed Strike and Monk level 1 are in place by 3. - level: 5 choice: Weapon Focus:Sai - level: 7 choice: Two-Weapon Fighting - level: 9 choice: Outflank - level: 11 choice: Improved Two-Weapon Fighting - level: 13 choice: Improved Critical:Dagger why: Hasty Eradicator is a dagger. - level: 15 choice: Improved Critical II:Dagger - level: 17 choice: Greater Two-Weapon Fighting - level: 19 choice: Improved Critical III:Dagger bonus_feat: - level: 2 choice: Dodge why: Scaled Fist bonus feat. mythic_ability: - level: 5 choice: Archmage Armor mythic_rank: 1 why: Mage Armor (witch dip) becomes 4 + mythic rank armor AC. - level: 11 choice: Master Shapeshifter mythic_rank: 3 why: +4 STR, DEX and CON under Animal Aspect (Greater)'s polymorph tag. - level: 15 choice: Last Stand mythic_rank: 5 - level: 18 choice: Enduring Spells mythic_rank: 7 - level: 18 choice: Abundant Casting mythic_rank: 9 mythic_feat: - level: 8 choice: Weapon Finesse (Mythic) mythic_rank: 2 - level: 12 choice: Two-Weapon Fighting (Mythic) mythic_rank: 4 - level: 17 choice: Improved Critical (Mythic):Dagger mythic_rank: 6 - level: 18 choice: Flawless Attacks mythic_rank: 8 - level: 20 choice: Mythic Sneak Attacker mythic_rank: 10 mythic_trick: - level: 11 choice: Perception 1 mythic_rank: 3 - level: 15 choice: 'Improved Mythic Trick: Perception (Rank 2)' mythic_rank: 5 why: Unlocks Improved Critical II. mythic_hero: - level: 5 choice: Close to the Abyss mythic_rank: 1 why: 'MR 1 hero power: a Gore beside the weapon and other natural attacks.' medical_discovery: - level: 5 choice: Feral Mutagen - level: 7 choice: Combat Trick grants_feat: Combat Reflexes - level: 9 choice: Feral Wings - level: 11 choice: Infusion - level: 13 choice: Dispelling Attack - level: 15 choice: Greater Mutagen - level: 17 choice: Crippling Strike - level: 19 choice: Grand Mutagen spell: - level: 3 choice: Mage Armor why: Witch spell; Archmage Armor needs Mage Armor and the Alchemist list has none. - level: 1 choice: Shield - level: 1 choice: True Strike - level: 1 choice: Enlarge Person - level: 1 choice: Reduce Person - level: 1 choice: Expeditious Retreat - level: 7 choice: Blur - level: 7 choice: Barkskin - level: 7 choice: Cat's Grace - level: 10 choice: Haste - level: 10 choice: Displacement - level: 10 choice: Heroism - level: 10 choice: Animal Aspect (Greater) - level: 13 choice: Greater Invisibility - level: 13 choice: Stoneskin - level: 13 choice: Death Ward - level: 13 choice: Freedom of Movement - level: 16 choice: Spell Resistance - level: 19 choice: True Seeing - level: 19 choice: Transformation hex: - level: 3 choice: Ice Plant items: - {name: "Engraved Lucky Bracers", level: 1, until_level: 8, why: "+1 luck AC in the free wrist slot until the build's own bracers."} - {name: "Silky Veil", level: 6, until_level: 14, why: "A monk robe in the free armor slot (Mage Armor is a spell): +1 dodge AC."} - {name: "Robe of Virtue", level: 15, why: "+2 dodge AC; a good monk (Scaled Fist) can wear it."} - {name: "Embroidered Gloves", level: 18, why: "+3 luck AC in the free hands slot (replaces the bracers' +1 luck)."}